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Author: Scoobert2000 - Replies: 2 - Views: 32568
[Quinxs, Ifrat ß & Abksol ß, Bikaku <Wedge>] Field-Medic (Campaign Build)
Difficulty rating: Easy
(based on the amount of time and effort that is required to properly learn to play)

OVERVIEW
This build mains keeping your team alive without them using their med-k
Author: Scoobert2000 - Replies: 2 - Views: 13268
[Quinx] Combat-Medic (Campaign Build)
Difficulty rating: Hard
(based on the amount of time and effort that is required to properly learn to play)


[align=center][font=Roboto, sans-serif][color=#ff4136][size=large][i][b]NOTICE: The build dose not work as we
Author: Scoobert2000 - Replies: 7 - Views: 22123
How to stop getting staggered/knockback during Campaign/Online Co-op
Certain enemys (like Concealed Genbu, Hidden Seeker, and many others) will ether cause your character to become staggered (unable to move with the suppression debuff), or shoot rockets making it difficult to get back into the fight.

Using this skill: Human Fortress will ignore the staggered/knockback for a set of time.
Leveling this skill up will slightly reduce damage taken as well

In PvP Human Fortress also prevents the stum from Flash Bang