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[Investigator, Nagomi ß & Senza IV] Alchemist
Difficulty rating: Intermediate
(based on the amount of time and effort that is required to properly learn to play effectively)
OVERVIEW
This build provides the ability to stop Ghouls from using their Awaken State, and even has
[Investigator, Narukami Zero & Senza IV] CCG Support
BUILD FOR FUTURE PURPOSE DOSE WORK IT'S NOT GREAT IF TEAM ISN'T FULL (4vs4). I'll update the build when a new objective/gamemode been added that requires other than killing. (Capture The Flag, Command Post, etc.)
OVERVIEW
This build allows area support with CRc Gas, along with the Paralyze Effect making it difficult for Ghoul's to fight and even [url=https://www.animeesports.com/Thread-PvP-Guide-How-to-tell-if-a-pl
Author:
Jotaku - Replies:
2 - Views: 7814
Jason IV elite skill spec?
I don't own Jason IV elite skill yet, but I checked youtube video.
It looked like AWK duration 100% (double) and I couldn't see clearly another negative effect.
Is this AWK fillrate -70% or -20%?
Author:
Jotaku - Replies:
0 - Views: 19278
UNCOMPLETED - [Quinx, 13 Jason IV & Ukaku] CCG Juggernaut (UPDATING)
[Quinx, 13th Jason IV & Ukaku <Leap>] Quell
Difficulty rating: Intermediate
(based on the amount of time and effort that is required to properly learn to play)
OVERVIEW
A tank like build, featuring a longer awakening than the build:
Bestir
At the cost of movement speed.
SLOT VARIANTS
You can swap
Awakening Fill Rate +160 for
Awaken State Duration +10 (Thi
Heart to Heart [SMC Lore] (Part IV)
Based in the Steam version, released on March 25, 2021
Some time ago in January 2022, NetEase gave us a little more about the "lore" of SMC. Through the event of 'Heart to Heart', and in a series of post I will put all the decrypted cards for those players who did not manage to get all of them, and for those who are curious about it.
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