3
Tags
Author: Admin - Replies: 3 - Views: 11804
[Quinx, Tsunagi & Rinkaku <Impact>] 1vs1 Bugged Build
I doubt if there would be any updates, but if the game ever gets updated, this is the thing to be considered.
This is a bugged build that provides double effects and this build works greatly in 1vs1 dueling with this bugged feature, but not much effective in team fight game, especially against pro players who know how to deal with this build. So use it with safety. You also will highly utilize auto-teleporting feature of this game that people normally don't know.

If you play CCG, you can use fo
Author: Admin - Replies: 0 - Views: 6431
Please share your build, and rate others!
Hi, everyone who registered on the website are able to post build here. We hope you share your build with us.

Also make sure that you can actually rate the builds by clicking stars on the top of the build page (near thread rating).

Thank you very much!
Author: Scoobert2000 - Replies: 2 - Views: 22125
[Quinxs, Ifrat ß & Abksol ß, Bikaku <Wedge>] Field-Medic (Campaign Build)
Difficulty rating: Easy
(based on the amount of time and effort that is required to properly learn to play)

OVERVIEW
This build mains keeping your team alive without them using their med-k
Author: Scoobert2000 - Replies: 7 - Views: 35775
[Investigator, Ifrat ß & Demon Yamada 1 <Common>] CCG Field-Medic (PvP Build)
Difficulty rating: Easy
(based on the amount of time and effort that is required to properly learn to play)

OVERVIEW
An updated version of the Field-Medic, allowing you to keep your self and teammates alive

SLOT VARIANTS
Swap one of Hollow lll sk
Author: Scoobert2000 - Replies: 0 - Views: 7719
[Investigator, Tsunagi <Plain> Ginkui <Mimic>] Gunner Build
Difficulty rating: Easy
(based on the amount of time and effort that is required to properly learn to play)

OVERVIEW
A well balanced build, allowing both Melee and Range Attack to be used in multiple situations

[color=#aaaaaa]
Author: Scoobert2000 - Replies: 13 - Views: 28169
[Investigator, Ginkiu <Mimic> Sasori 1/56 Mk.2] Heal-Fire (PvP Build)
Difficulty rating: Intermediate
(based on the amount of time and effort that is required to properly learn to play)

[align=center][size=medium][color=#ff4136][i][b]You will have to throw an Incendiary at the start of the match. There is a glitch where it won't thr
Author: Scoobert2000 - Replies: 2 - Views: 6347
[Quinx] Combat-Medic (Campaign Build)
Difficulty rating: Hard
(based on the amount of time and effort that is required to properly learn to play)


[align=center][font=Roboto, sans-serif][color=#ff4136][size=large][i][b]NOTICE: The build dose not work as we
Author: Admin - Replies: 0 - Views: 5461
Rules for meta build creators
Here are some rules that you will need to follow:
1. Admin may make changes in your posts, but will notify you by private message, and also negotiate you when you disliked the change that is not about livestreamer advertisement in your post.
2. If requested by admin or someone else who are livestreamer, you must accept 3 livestreamers, who made a video about your build, to be officially advertised into your post. If you don't do this for any reasons (e.g. being away from the webs
Author: Scoobert2000 - Replies: 1 - Views: 6085
When Heal-Fire Build gets patched
I'm pretty sure this will get patch next update (If it happens)
Author: Jotaku - Replies: 0 - Views: 8227
Ukaku Build Sets - TESTING
I have been working to make some working Ukaku Quinx build, only ways so far I found it to make it work somehow is following:

Set #1. Iraft/Ukaku<Leap>
hp60, hp70/awkfill120, bond, temp low, atk100

* No special, only awaken because skilled player knows how to dodge special move
* When low health and out of awakening, knock down your foe with ranged attack and heal
* Ukaku Leap deals less damage than Ukaku in terms of mechanic, need to put more damage

[b]Set #2. Iraft/Ukaku<Lea