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Author: Dvoramla - Replies: 1 - Views: 3445
Build Caramel - Core I
Based in the Steam version, released on March 25, 2021
[size=small][font=Verdana]And after some time, NetEase modified Caramel's game system again... Now with the entry update for season 7, Caramel can use "Blast" while making the jump (Combat Skill), which now makes it a walking tank with a lot of fire potential. Now, in this build and guide of Caramel, although it is titled 'Core I' does not mean that i
Author: Jotaku - Replies: 1 - Views: 9196
[v0.59.0/Solo/Fiora] Solo Two-handed Fiora Meta 2022 Q2 [Plan ID 553536]
OVERVIEW
This melee build is an introduction and description of the Two-handed Sword Fiora build, which has the strongest winrate among all Two-handed Sword Fiora builds for solo queue in the livestat of dak.gg website as of the end of March 2022. Simply put, it is a build that can do a lot of damage in a short time, and you can stably melee the enemy by activating the strong defense that is maintained for a short time plus stun.

[b]Build Performance Analysis using [url=https://www.an
Author: Jotaku - Replies: 0 - Views: 6640
[v0.54.0/Duo/Fiora] Two Block Fiora Build (4 Path)
OVERVIEW
This build is a skill damage focused Fiora build based on toughness, survivability and sustainability. The damage is a bit lower compared to the many other skill damage focused Fiora builds, but if you make good use of Touche activation and Fente's edge attack, you can still do good damages. Especially, the build provides "Two Block" effect that combines a totem and a two-handed sword, which are useful in many urgent situations. Lastly, because of the frequent slow effect caused
Author: Jotaku - Replies: 0 - Views: 5616
[v0.55.0/Duo/Rio] USATMA (Solo Duo Master) - Build Info Only
OVERVIEW
In general, highly skilled people only play with similarly good people to win the game. It's very rare for talented people to play with anyone, however, USATMA is one of the very few benevolent players who are very skilled and also play with anyone at the same time. Here's his Rio build. You will be lucky if you can see this friend on Solo Duo.

PRE BUILD
[attachment=1068]

POST BUILD
[attachment=1069]

AUGMENT
[attachment=1070]

ROUTE
[at
Author: Jotaku - Replies: 0 - Views: 5515
[v0.56.0/Duo/Fiora] Melee and Skill Damage Hybrid
OVERVIEW
This build inherits both two builds of Fiora two-handed sword melee build and Fiora raphier skill damage build. This build is designed to deliver about 75% performance of the original Fiora two-handed sword melee build in terms of melee,
Author: Jotaku - Replies: 1 - Views: 6573
[v0.59.0/Duo & Squad/Fiora] Rapier Melee Build
OVERVIEW
This is a melee build that quickly charges long distances and crushes weak defense enemies with Fiora's strong physique plus the additional barrier and defense boost that can be obtained from augments. In 1vs1, it is slightly weaker than the current Fiora two-handed sword meta build because it cannot block enemy's incoming deadly skills unlike two-handed swor
Author: Jotaku - Replies: 0 - Views: 8056
How to make a good build in Eternal Return (with Orb Walking Theory)
So I reveal the core mechanic of how this game's build system works like that nobody else will ever let you know.

Without knowing this you will probably end up trying as many builds as possible out there on dak.gg website in real matches without making much of your thoughts on each builds you tested, but probably be unable to reach to the conclusion on what was actually good one among many builds unless something showed you a good winrate continuously over many days
Author: Jotaku - Replies: 0 - Views: 7178
[v0.59.0/Solo/Fiora] 先手必殺・新 [Plan ID 546083] - Build Image & Metrics Only
The creators of this melee build can be found on dak.gg website.

Build Performance Analysis using Build Measurement Guide (LV20 Fiora vs Dummy with hp 2400/def 200 as of v0.59.0):
  • Dmg per 10 sec (Stationary Melee Performance) - average 3690
  • 5 Continuous Hits (Orb Walking Performance) - average 1036 *
Author: Jotaku - Replies: 0 - Views: 7951
[v0.59.0/Solo/Fiora] 4루트 치확 87% [Plan ID 207610] - Build Image & Metrics Only
The creators of this melee build can be found on dak.gg website.

Build Performance Analysis using Build Measurement Guide (LV20 Fiora vs Dummy with hp 2400/def 200 as of v0.59.0):
  • Dmg per 10 sec (Stationary Melee Performance) - average 3840
  • 5 Continuous Hits (Orb Walking Performance) - average 1280 *
Author: Jotaku - Replies: 0 - Views: 7342
[v0.59.0/Solo/Fiora] 치명창피 절고항공 [Plan ID 592505] - Build Image & Metrics Only
The creators of this melee build can be found on dak.gg website.

Build Performance Analysis using Build Measurement Guide (LV20 Fiora vs Dummy with hp 2400/def 200 as of v0.59.0):
  • Dmg per 10 sec (Stationary Melee Performance) - average 3220
  • 5 Continuous Hits (Orb Walking Performance) - average 1029 *