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Author:
Admin
- Replies:
0
- Views: 7610
Ranks & Awards System Plan - UPDATING
DOCUMENT STILL UPDATING - NOT YET APPLIED
Ranks:
[Image:
https://c10.patreonusercontent.com/3/eyJ...y3zOk_Y%3D
]
Splash - 1013 posts
[img]https://c10.patreonusercontent.com/3/eyJ3Ijo0MDB9/patreon-media/p/reward/3135581/f360875e9fba42c98289489f14e61a68/1.gif?token-time=2145916800&t
Author:
Jotaku
- Replies:
1
- Views: 14720
[v0.59.0/Solo/Fiora] Solo Two-handed Fiora Meta 2022 Q2 [Plan ID 553536]
OVERVIEW
This melee build is an introduction and description of the Two-handed Sword Fiora build, which has the strongest winrate among all Two-handed Sword Fiora builds for solo queue in the livestat of dak.gg website as of the end of March 2022. Simply put, it is a build that can do a lot of damage in a short time, and you can stably melee the enemy by activating the strong defense that is maintained for a short time plus stun.
[b]Build Performance Analysis using [url=https://www.an
Author:
Jotaku
- Replies:
0
- Views: 18629
[v0.59.0/Solo/Fiora] 先手必殺・新 [Plan ID 546083] - Build Image & Metrics Only
The creators of this melee build can be found on
dak.gg website
.
Build Performance Analysis
using
Build Measurement Guide
(LV20 Fiora vs Dummy with hp 2400/def 200 as of v0.59.0):
Dmg per 10 sec (Stationary Melee Performance) - average 3690
5 Continuous Hits (Orb Walking Performance) - average 1036 *
Author:
Jotaku
- Replies:
0
- Views: 14083
[v0.59.0/Solo/Fiora] 4루트 치확 87% [Plan ID 207610] - Build Image & Metrics Only
The creators of this melee build can be found on
dak.gg website
.
Build Performance Analysis
using
Build Measurement Guide
(LV20 Fiora vs Dummy with hp 2400/def 200 as of v0.59.0):
Dmg per 10 sec (Stationary Melee Performance) - average 3840
5 Continuous Hits (Orb Walking Performance) - average 1280 *
Author:
Jotaku
- Replies:
0
- Views: 17039
[v0.59.0/Solo/Fiora] 치명창피 절고항공 [Plan ID 592505] - Build Image & Metrics Only
The creators of this melee build can be found on
dak.gg website
.
Build Performance Analysis
using
Build Measurement Guide
(LV20 Fiora vs Dummy with hp 2400/def 200 as of v0.59.0):
Dmg per 10 sec (Stationary Melee Performance) - average 3220
5 Continuous Hits (Orb Walking Performance) - average 1029 *
Author:
Jotaku
- Replies:
0
- Views: 24901
[v0.61.0/Duo & Squad/Eleven] 빠른일렐루 [Plan ID 420525] - Build Image & Metrics Only
The creators of this melee build can be found on
dak.gg website
.
Build Performance Analysis
using
Build Measurement Guide
(LV20 Eleven vs Dummy with hp 2400/def 200 as of v0.59.0):
Dmg per 10 sec (Stationary Melee Performance) - average 2592
5 Continuous Hits (Orb Walking Performance) - average 810 * 1.75
Author:
Jotaku
- Replies:
0
- Views: 22387
[v0.61.0/Duo & Squad/Eleven] 초단단부거 [Plan ID 381210] - Build Image & Metrics Only
The creators of this melee build can be found on
dak.gg website
.
Build Performance Analysis
using
Build Measurement Guide
(LV20 Eleven vs Dummy with hp 2400/def 200 as of v0.59.0):
Dmg per 10 sec (Stationary Melee Performance) - average 2100
5 Continuous Hits (Orb Walking Performance) - average 750* 1.75 (
Author:
Jotaku
- Replies:
0
- Views: 13405
[v0.68.0/Duo & Squad/William] Crit - Strand [Plan ID 600904] - Build Info & Metrics & Gameplay Video
The creators of this build can be found on
dak.gg website
.
Build Performance Analysis
using
Build Measurement Guide
(vs Dummy with HP 2400/def 200):
Dmg per 10 sec (Stationary Basic Attack Performance) - average 2793
5 Continuous Hits (Orb Walking Performance) - average 1237 * 6.65 (attack range) * 1.03 (a
Author:
AnimeGamer
- Replies:
0
- Views: 4443
Eternal Return on the Rise as the Developers plan months in advance.
Eternal Return on the Rise as the Developers plan months in advance.
[Image:
https://www.animeesports.com/images/arti...turn-4.jpg
]
Figure 1. Eternal Return
[size=medium]
The meteoric rise of
Eternal Return
and its developer [url=https://twitter.com/_EternalRe
AnimeEsports.com
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