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Author: Scoobert2000 - Replies: 1 - Views: 14639
[Quinx, Sasori Zero 1/56 & Rinkaku] Lacerate
Difficulty rating: Intermediate
(based on the amount of time and effort that is required to properly learn to play)

OVERVIEW
[size=medium]This build provides quick strikes with Melee Attack, it makes up for it's short rang
Author: Scoobert2000 - Replies: 10 - Views: 26336
[Quinx, Ginkui <Mimic> & Rinkaku] Perennial
Difficulty rating: Intermediate 
[color=#111111][size=small][font=Tahoma, Verdana, Arial, sans-serif][color=#aaa9a9][font=Roboto, san
Author: Scoobert2000 - Replies: 1 - Views: 15962
[Investigator/Quinx] Best PvP Range Weapons
NOTICE: Skill sets can be changed to your liking.

If you want to use a Range Weapon and Melee attack go here: Gunner Build

[color=#aaaaaa][size=medium]If you are running Ukaku for Quinx and want more Range Attack Damage go here: [url=https://www.
Author: Jotaku - Replies: 0 - Views: 19358
UNCOMPLETED - [Quinx, 13 Jason IV & Ukaku] CCG Juggernaut (UPDATING)
[attachment=308]

[Video: http://https://www.youtube.com/watch?v=u...e=youtu.be]

[Video: http://https://www.youtube.com/watch?v=1O5Oj9jklF8]

The document is currently updating! Please check later Heart

Changed to Jason from Iraft and followings are benefit of change:
1. Just like backflip, dash with Jason has 100% evasion, while dash with iraft keep you getting damaged if you get hit while dashing
2. 2x longer awkening mode
3. Stack gadge
Author: Scoobert2000 - Replies: 0 - Views: 10239
[Quinx, 13th Jason IV & Ukaku <Leap>] Quell
Difficulty rating: Intermediate
(based on the amount of time and effort that is required to properly learn to play)

OVERVIEW
A tank like build, featuring a longer awakening than the build: Bestir
At the cost of movement speed.

SLOT VARIANTS
You can swap Awakening Fill Rate +160 for Awaken State Duration +10 (Thi