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Author: Scoobert2000 - Replies: 2 - Views: 22093
[Quinxs, Ifrat ß & Abksol ß, Bikaku <Wedge>] Field-Medic (Campaign Build)
Difficulty rating: Easy
(based on the amount of time and effort that is required to properly learn to play)

OVERVIEW
This build mains keeping your team alive without them using their med-k
Author: Scoobert2000 - Replies: 0 - Views: 6201
[Quinxs, Tsunagi <Plain> Ukaku <Leap>] Belabor
Difficulty rating: Intermediate 
(based on the amount of time and effort that is required to properly learn to play)

OVERVIEW
This build provides heavy damage
Author: Scoobert2000 - Replies: 0 - Views: 8028
[Quinxs, Bikaku <Wedge> Ginku <Mimic>] Potere illimitato
Build was made by L1MB0_016 on PS4

OVERVIEW
This build utilizes quick strikes from Bikaku <Wedge> and can gain health back in combat

SLOT VARIANTS
Swap Health +70 | -10 Attack for OPEN WIDE
Increase Awakening Fill Rate to 160+ (-50 Defense) 

USAGE
  • You want to save your Super Attack when there are multiple Ghoul's in the area to get the best outcome for [b]Rando
Author: Scoobert2000 - Replies: 2 - Views: 14179
[Quinxs Nagomi ß & Kokaku <Protect>] Jocular
Difficulty rating: Intermediate 
(based on the amount of time and effort that is required to properly learn to play)

OVERVIEW
This build mimics the similar ability found in the Ghoul's Droll build
Although it has 75 less attack damage it makes up for that with Temp Attack and Defense