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Fate/Extella link review

#1
I played about 3 weeks.. 
So far great game except some balancing problem... 

1. Damage output is way too high so that makes everyone put offensive skills mostly, resulting in the lack of diversity in terms of competitive team play. 

2. Only 1 game type

3.I see no point of environmental soldiers in Pvp arena. It would be funnier if somehow we can command them, and buff them with some install skills...

4. I wouldn't say it needs way too much decent character room where we can interact with our characters as same level as PBS, but currently way too lack in this content.

So the problem is mostly about balancing stuffs emphasizing that only the zerk type is highly benefited since such game style makes the game fighting-like game instead of teamwork oriented game and that is not good for esports perspective, but it does not mean the game is bad. Rather, the game is great. 

The game PvP is fun, tbh somewhat better than what I expected before buying.
Jotaku, Anime Game Gamer
I. Eternal Return - Korea Diamond Tier
II. Super Mecha Champions - NA Legendary Tier
III. Tokyo Ghoul: re Call to Exist - NA Top #2
IV. Strinova - Asia Gold Tier
V. Guilty Gear Strive - JP 8th Floor
VI. Onmyoji Arena - Asia Diamond Tier
VII. Fate/EXTELLA Link - NA Top #9
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#2
I agree.

The game practically forces you to play offensively because you need to get Moon Drive to win. Moon Drive is so overpowered everybody else might as well not push the point if a single opponent has it due to how much they can both tank and deal out. On top of that you can use your Drive Skill to nuke an area afterwards. It needs to be weakened severely. 

Staggering is a very annoying feature implemented into the game. I can understand if you got staggered from somebody using their skill or from Moon Drive attacks but staggering from ANY regular attack doesn't make any sense. Someone can just continuously light attack you and there is nothing you can do about it.

I REALLY hope they add new game modes in the future. It seems pointless to have an option in the menu to "change" game type when there is only one mode, so maybe it was in the works? No clue. Would presume so anyway.

I also think that the stun moves are a little overwhelming. The moment you get hit, you already know you are dead. If they lowered that a little it would be nice.

Other than that, this game has been great fun. I appreciate that they are releasing new skins every week or so. It keeps me invested.
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#3
(04-10-2019, 12:14 PM)Rain∞ Wrote:  
Staggering is a very annoying feature implemented into the game. I can understand if you got staggered from somebody using their skill or from Moon Drive attacks but staggering from ANY regular attack doesn't make any sense. Someone can just continuously light attack you and there is nothing you can do about it.

yeah, including your case and additionally, this is very annoying when an enemy trying to prevent you from respawning. idk why any hits after the death makes the dead body jumping in the air while lying down and geting hit on dead body is possible lol

Lastly, they need to rework on all defense install skill entirely since it is too weak. Also Hope reworking all yellow install skills (to reduce the dependency on OP moon drive and rest of yellow install skills does like red color offense skills, what's the point if yellow also increase damage like red?) as well and rework yellows like being support install skill so that the game has all the 3 aspects offense defense support.

I have written down this just in terms of diversity that keeps players playing longer and stay with the game.

Anyway game is great, just few balancing and cheating-like staggering problem stated above. 
Jotaku, Anime Game Gamer
I. Eternal Return - Korea Diamond Tier
II. Super Mecha Champions - NA Legendary Tier
III. Tokyo Ghoul: re Call to Exist - NA Top #2
IV. Strinova - Asia Gold Tier
V. Guilty Gear Strive - JP 8th Floor
VI. Onmyoji Arena - Asia Diamond Tier
VII. Fate/EXTELLA Link - NA Top #9
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