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[Juliette] [v1.2.560/Juliette/Forward] Tanker Juliette

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OVERVIEW
A Juliette build with enhanced Stagger abilities, specializing in smashing attacks. You usually don't die easily.

BUILD


SLOT VARIANTS
  • You can replace Perfect Form with your own choice.
USAGE
  • Use "Flame Flurry" if 1) you think you can hit at least 2 of enemy, 2) the core is around your goalpost with lots of enemies and you need to defend, 3) vice versa case of previous use case #2, 4) If you are very sure you can kill 1 enemy definitely, especially you aim bouncing back effect when your enemy is close to wall, 5) you prevent you or your team losing the initiative/control of the game, 6) When you are in front of an enemy goalkeeper and you want to create a goal by randomizing the direction of the ball to hit.
  • Do acknowledge yourself that you play as full melee character, so the mobility is key component since you are not be able to perform any ranged attack. Thus, make a good use of "Flying Phoenix" to reach to your enemy fast. Quickly melee the nearby enemies and interrupt them continuously (kill if possible), and steal their initiative by hitting their core.
  • If you're near an enemy keeper and you're repeating the action of swapping cores with the enemy keeper, each time you hit the q button, step back a little, then come forward and hit again—a springy flexible play.
  • Combo - w > e (Rather than killing enemies, always focus on making enemy low HP. It's very difficult to kill anyway, unless you're aiming a bouncing wall effect that pushes your enemy against a wall, or a finalize with R skill)
  • Use W skill more for the purpose of moving to a spot where the core is expected to arrive soon, rather than hitting enemies.
COUNTERS
  • Asher has strong damage that might kill tanker, especially be careful of Arc Beam.
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Jotaku, Anime Game Gamer
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