OVERVIEW
It is neither short-range nor long-range, but it is a mecha that is good at guerrilla warfare at medium-range. The goal is to use guerrilla tactics using a shield to decrease some of the opponent's Health, and crush the enemy based on high HP, short range boost slots, and the damages you dealt already in medium range as the distance may get slowly closer as fight goes on.
MECHA MASTERY
Hive Infrastructure
SLOT VARIANTS
- Tactical may be replaced with cryo gun, shotgun, etc.
- Hydra Missile may be replaced with Ion Cannon, Homing missile, etc.
- Fire your secondary weapon whenever you think it may hit. The focus of this build is not on how to utilize secondary weapons.
- You don't have to get too closer to your enemy even if you are heavy armed. If you do that, in the most cases you will see that your shield dies quickly and your get real damage on your mecha soon. Let them come close to you on their own, or you can approach them slowly and safely.
- Find a place where you can hide yourself. The examples of this place can be a corner of a building, a hill, bus, etc. But please keep in mind that it should be a place where the distance between you and your enemy is mid range between you and your enemy, not too far away and not too close as well. If you wonder how to define this mid range, it's where your primary weapon somehow hits (I guess for each shot, northern knight fires 3 bullets, and 1~2 of them should be hitting), but also can cover yourself with shield safely due to some distance between you and your enemy.
- Put up your shield in such a place, and continuously attack your opponent with your primary weapon.
- It is important to keep your HP near full when you doing that by using items. Keep watching your HP and use items appropriately.
- It is also very important to quickly equip/unequip your shield in order to recharge shield HP in that mid range so that you can do it continuously.
- Never use charging skill for your main attacking purpose except very few cases. Use that mainly to run away (in order to make mid range) or get closer to make a combo (described below). This skill inflict very small damage anyways not worth as a primary damage source.
- Northern Knight Combo - When you finally got closer to your enemy and your shield is turned on, continuously jump and attack. In that way it will make your enemy harder to aim you plus you block any incoming damage even if their attacks somehow hit. You will need to focus on practicing hitting correctly while jumping and also on the ground after each jumpings done.
- Hurricane. They fly through the air and defeat your terrain strategy.
Twitch:
None
Youtube:
None
* Request us to advertise your livestream in this document if you livestream this build! 3 people maximum per each build.
* Alternatively, you can also comment below with your Youtube or Twitch address if you run this build in your video.
* Thank you very much if you can rate the build by clicking stars above (near Thread Rating), and review the build by commenting below once you played it!
Jotaku, Anime Game Gamer
I. Eternal Return Korea Diamond Tier
II. Super Mecha Champions NA Legendary Tier
III. Tokyo Ghoul: re Call to Exist NA Top #2
IV. Fate/EXTELLA Link: NA Top #9
V. Senran Kagura PEACH BEACH SPLASH: NA Top #3
I. Eternal Return Korea Diamond Tier
II. Super Mecha Champions NA Legendary Tier
III. Tokyo Ghoul: re Call to Exist NA Top #2
IV. Fate/EXTELLA Link: NA Top #9
V. Senran Kagura PEACH BEACH SPLASH: NA Top #3