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Shoutbox archive
05 Dec 19:16
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Hi welcome all
05 Dec 18:47
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New thread - [Battle Royale/Northern Knight] - UPDATING in forum Super Mecha Champions Tier List (Builds).
(12-05-2021, 06:44 PM)AEG Jotaku Wrote:  [attachment=860]

[attachment=861]

[attachment=862]

OVERVIEW
This build is strategically similar to the Pulverize build, but we are pursuing a Northern Knight build that is completely optimized for close combat. Also, the difference is that it is meant to take full advantage of Northern Knight's combo "Shielded Jumping Attack", rather than the magnificent HP to be strong at close range.

MECHA MASTERY
Fuel Mastery

SLOT VARIANTS
Tactical may be replaced with cryo gun, shotgun, etc.

Hydra Missile may be replaced with Ion Cannon, Homing missile, etc.


USAGEFire your secondary weapon whenever you think it may hit. The focus of this build is not on how to utilize secondary weapons.

Find a place where you can hide yourself. The examples of this place can be a corner of a building, a hill, ...
05 Dec 17:21
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New thread - How to go outside of Training Area, explore entire map freely. in forum Super Mecha Champions Guide.
(12-05-2021, 05:21 PM)AEG Jotaku Wrote:  You can utilize this glitch to go outside of training area and see the world map freely to get familiar with it.
I reveal this because this glitch doesn't look like impacting the game way badly.

Way 1. Using Unicorn Tank and Blueprint Tank
1. Put one Unicorn Hover Tank diagonally near the corner, and put blueprint car very close to that corner inside the Unicorn Hover Tank.
2. Get on Blueprint Car, and make it running mode.
3. While you don't move, press z to get off. By luck you will be outside of the training field. Congratulation!

[Video: https://www.twitch.tv/videos/1225015226]

Way 2. Using Ranger mecha
1. Mark at a certain height of the pillar on the side where the Doomlight is placed.
2. Summon your Ranger mecha, and use your dash skill in Car Mode.
3. Move your field of view out ...
05 Dec 15:46
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New thread - Contest of the Month [December 2021] in forum Contests.
(12-05-2021, 03:46 PM)AEG Jotaku Wrote:  Build/Guide Contest of the Month [December 2021]
Welcome to the Build/Guide Contest of the Month!

Build/Guide Contest will be judged on:Length

Effectiveness

Creativity

Explanation

Details

Impression

Complexity


In order to submit, you can simply post your builds or guides in corresponding forums. For example, if you would like to post Sword Art Online: Fatal Bullet Build, you can post yours on Sword Art Online: Fatal Bullet Builds forum. Similarly, if you want to post Kurtzpel guide, you can post it in Kurtzpel Guide Forum. You don't have to post both, either one of one build or one guide is fine.

You can submit your build/guide either one of following forums:
Sword Art Online: Fatal Bullet Builds
Sword Art Online: Fatal Bullet Guide
Kurtzpel Karma (Builds)
Kurtzpel Guide
Super Me...
05 Dec 06:20
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New post - RE: [DeathMatch, Aegis Knight/Dance of Wind] Osprey-II.
(12-05-2021, 06:20 AM)AEG Jotaku Wrote:  Sample Gameplay Video updated as of December 5th, 2021. Enjoy
05 Dec 05:29
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New thread - Build Trio Of Enders - Core I in forum Super Mecha Champions Tier List (Builds).
(12-05-2021, 05:23 AM)Dvoramla Wrote:  Based on the Steam version, released on March 25, 2021
This beautiful build for Trio is one of the ones I liked the most among those I have done throughout my time playing with the mecha; while it's not the best out there, I think it can be helpful to start getting used to Trio's Core I (By the time I'm writing this, I'm top 141 with Trio/Season 5).

Modules
The first thing, as usual, would be to configure the modules that best suit the Core that we are going to use; in this case it will be Core I.

[attachment=824]
The reason for these modules, as they are directly related to the operation of trio's Core I (When changing weapons, you get a buff for 5 seconds; depending on the weapon, it will be the buff you will receive); then the modules seek to favor the change of weapons of Trio to be ...
05 Dec 05:17
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New post - RE: [Battle Royale/Doomlight] Shielded Sniper-II.
(12-05-2021, 05:17 AM)AEG Jotaku Wrote:  Video Sample Play updated!
04 Dec 22:51
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New thread - I want to play Kurtzpel LoL mode in forum Kurtzpel Forum.
(12-04-2021, 10:51 PM)AEG Jotaku Wrote:  Hi guys, I really want to play Kurtzpel LoL (or Dota) mode, but i can't because there are always not enough players in 4vs4 mode.

If you do see this post, and you want to play this LoL game mode, and you have a time to play it weekly 9PM ET on Sunday everyweek, please do reply. We will play it on custom match.

I will let you know if we get enough people for this.
If you can't play in that time, please reply with your desired time as well.

Thanks.
04 Dec 16:35
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The player RamonJes has just registered. Welcome!
04 Dec 00:06
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New post - RE: How do we open a pro league for battle royale genre?.
(12-04-2021, 12:06 AM)Dvoramla Wrote:  (20 minutes ago)AEG Jotaku Wrote:   (1 hour ago)Dvoramla Wrote:   (1 hour ago)AEG Jotaku Wrote:   (1 hour ago)Dvoramla Wrote:   (09-19-2021, 04:08 PM)AEG Jotaku Wrote:  Well, I would like to open a pro league session for battle royale game named Super Mecha Heroes, but no idea how to open it.
All you can do is to invite friends prior to game start. We might play together as a squad and score each pro league applicant based on the score shown at the end of the match, like giving doubled score if our squad got in top 3 or something. Or, simply play team deathmatch mode instead.

But the most problem is how to rotate each applicants to play with. Because all we can do is to invite players into a squad and maximum is 3 people. I can't kick player and invite another pr...
03 Dec 23:46
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New post - RE: How do we open a pro league for battle royale genre?.
(12-03-2021, 11:46 PM)AEG Jotaku Wrote:  (47 minutes ago)Dvoramla Wrote:   (1 hour ago)AEG Jotaku Wrote:   (1 hour ago)Dvoramla Wrote:   (09-19-2021, 11:08 AM)AEG Jotaku Wrote:  Well, I would like to open a pro league session for battle royale game named Super Mecha Heroes, but no idea how to open it.
All you can do is to invite friends prior to game start. We might play together as a squad and score each pro league applicant based on the score shown at the end of the match, like giving doubled score if our squad got in top 3 or something. Or, simply play team deathmatch mode instead.

But the most problem is how to rotate each applicants to play with. Because all we can do is to invite players into a squad and maximum is 3 people. I can't kick player and invite another pro league applicant per each pro leagu...
03 Dec 23:06
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New post - RE: List of Super Mecha Champions Characters and Abilities Guide.
(12-03-2021, 11:06 PM)AEG Jotaku Wrote:  Document updated as of December 3rd, 2021:
Jiu Chong and Norma are added!
03 Dec 22:58
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New post - RE: How do we open a pro league for battle royale genre?.
(12-03-2021, 10:58 PM)Dvoramla Wrote:  (13 minutes ago)AEG Jotaku Wrote:   (16 minutes ago)Dvoramla Wrote:   (09-19-2021, 04:08 PM)AEG Jotaku Wrote:  Well, I would like to open a pro league session for battle royale game named Super Mecha Heroes, but no idea how to open it.
All you can do is to invite friends prior to game start. We might play together as a squad and score each pro league applicant based on the score shown at the end of the match, like giving doubled score if our squad got in top 3 or something. Or, simply play team deathmatch mode instead.

But the most problem is how to rotate each applicants to play with. Because all we can do is to invite players into a squad and maximum is 3 people. I can't kick player and invite another pro league applicant per each pro league match.

Let me know if you ha...
03 Dec 22:44
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New post - RE: How do we open a pro league for battle royale genre?.
(12-03-2021, 10:44 PM)AEG Jotaku Wrote:  (3 minutes ago)Dvoramla Wrote:   (09-19-2021, 11:08 AM)AEG Jotaku Wrote:  Well, I would like to open a pro league session for battle royale game named Super Mecha Heroes, but no idea how to open it.
All you can do is to invite friends prior to game start. We might play together as a squad and score each pro league applicant based on the score shown at the end of the match, like giving doubled score if our squad got in top 3 or something. Or, simply play team deathmatch mode instead.

But the most problem is how to rotate each applicants to play with. Because all we can do is to invite players into a squad and maximum is 3 people. I can't kick player and invite another pro league applicant per each pro league match.

Let me know if you have any idea.Todavía estás buscando ideas? ...
03 Dec 22:41
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New post - RE: How do we open a pro league for battle royale genre?.
(12-03-2021, 10:41 PM)Dvoramla Wrote:  (09-19-2021, 04:08 PM)AEG Jotaku Wrote:  Well, I would like to open a pro league session for battle royale game named Super Mecha Heroes, but no idea how to open it.
All you can do is to invite friends prior to game start. We might play together as a squad and score each pro league applicant based on the score shown at the end of the match, like giving doubled score if our squad got in top 3 or something. Or, simply play team deathmatch mode instead.

But the most problem is how to rotate each applicants to play with. Because all we can do is to invite players into a squad and maximum is 3 people. I can't kick player and invite another pro league applicant per each pro league match.

Let me know if you have any idea.Todavía estás buscando ideas? Xd
03 Dec 22:39
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New thread - Soloing on Squad? How to leave without penalty in forum Super Mecha Champions Guide.
(12-03-2021, 10:39 PM)AEG Jotaku Wrote:  Of course you can solo in solo mode, but I understand that it's kinds of boring since teamfight is never allowed there.
Therefore, if you frequently solo on squad, you will need to utilize it a lot in order to avoid unfair cases.

You can only leave the game without penalty if you leave while in waiting room.
By repeating this you will somehow get teammates.

However, make sure that there is a chance that the game will forcibly put you into solo "after the game started".
In that case you will anyways get penalty when you leave. But I see this case happens very rarely, especially when there is no other players.
03 Dec 22:28
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New thread - As of Dec 2021, I am still looking for Kurtzpel PvP friends in forum Kurtzpel PvP.
(12-03-2021, 10:28 PM)AEG Jotaku Wrote:  I am still looking for Kurtzpel PvP friends!
Please reply below with your Kurtzpel ID so that I can send you the invitation.
My in-game ID is "xAEGxJotaku", feel free to request a friends, however, reply to this so that I know who sent me for which purpose!
Thanks.
03 Dec 22:25
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New thread - As of Dec 2021, I am looking for Kurtzpel PvE co-op friends in forum Kurtzpel PvE Co-op.
(12-03-2021, 10:25 PM)AEG Jotaku Wrote:  While I am enjoying PvP part of Kurtzpel, however, I also want to play PvE part of the game such as Raid, dungeons as MMO fan.
If you can play Kurtzpel PvE Co-op with me, please reply to this with your Kurtzpel ID.

p.s. I am on NA server!
03 Dec 20:57
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New thread - Super Mecha Champions Update Patch Notes (Dec 2, 2021) in forum Super Mecha Champions Forum.
(12-03-2021, 08:57 PM)AEG Jotaku Wrote:  The new patch on Dec 2nd, 2021 includes:
1. New pilot Norma
2. Minor balance patches

You can check the full patch note in the official website.
03 Dec 20:44
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New post - RE: [Aegis Knight/Dance of Wind] Osprey-II.
(12-03-2021, 08:44 PM)AEG Jotaku Wrote:  Build updated as of December 3rd, 2021. Enjoy