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[Investigator] Heal-Fire (PvP Build)
#1

Difficulty rating: Intermediate
(based on the amount of time and effort that is required to properly learn to play)

NOTICE: You will have to throw an Incendiary at the start of the match. There is a glitch where it won't throw it. Hoping this get's patched soon

OVERVIEW
Heal while in and out of combat from your Incendiary, and even a self revival!

SLOT VARIANTS
Ranged Weapon can be swapped
Secondary weapon can be swapped out Jason 13's Ward

USAGE
  • With Heal-Fire, you can use your Incendiary to gain health back (the more enemy's the more health back)
  • Even if you run away, as long as an enemy(s) are within the Incendiary Range, you will gain health back (Similar to Ghoul's Self Healing)
  • Upon getting K.O. you have a small chance of getting back up if an enemy are within the Incendiary Range
  • May be useful in PvP using this guide: dodge dropping nade
PLAYSTYLE:
  • When your low on Health throw one of the Incendiary
  • Upon encountering a Super Attack, if you manage to get out of the stagger animation throw a Incendiary
  • One Incendiary should be enough, but if necessary throw two
COUNTERS
  • Once you run out of Incendiary, the only way to heal is from your weapons
  • If an enemy is not within the Incendiary Range, or dies from an A.I./Player you won't be able to Self-revive
  • Respawn Penalty will reduce your health rather than increasing it!
  • In PvP, this build work work as well if the ground ins't flat (hill's, ramps, ect.)
  • The best Map for this build would be: 
  • PvP: Cochlea Control Room
  • Point Match: Auction Warehouse


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#2

The idea itself is very impressive  Idea but we need tests  Rolleyes
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#3

(03-26-2020, 04:29 PM)Jotaku Wrote:  The idea itself is very impressive  Idea but we need tests  Rolleyes
Definitely, especially in PvP.
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#4

Tested. It works in PvP. The build doesn't do lots of damage nor tanking. Only special move makes some viable damage but not deadly. However, the build best work in terms of confusing your enemies due to auto-rez making their efforts into 0 & their times wasted, and lots of CC that you can't even walk around due to lots of fires on the ground, resulting that you will die by other enemies if there are other enemies around. The fires on the ground even interrupt you when you perform healing or skills. Simply it is very annoying build strongly specialized in team fight. I think this is one of top support builds along with field-medic one. 5 stars!
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#5

(03-29-2020, 03:57 AM)Jotaku Wrote:  Tested. It works in PvP. The build doesn't do lots of damage nor tanking. Only special move makes some viable damage but not deadly. However, the build best work in terms of confusing your enemies due to auto-rez making their efforts into 0 & their times wasted, and lots of CC that you can't even walk around due to lots of fires on the ground, resulting that you will die by other enemies if there are other enemies around. The fires on the ground even interrupt you when you perform healing or skills. Simply it is very annoying build strongly specialized in team fight. I think this is one of top support builds along with field-medic one. 5 stars!
I noticed during Rampage, you will still take fire damage and eventually get K.O.  Undecided
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#6

(03-29-2020, 06:59 PM)Scoobert2000 Wrote:  
(03-29-2020, 03:57 AM)Jotaku Wrote:  Tested. It works in PvP. The build doesn't do lots of damage nor tanking. Only special move makes some viable damage but not deadly. However, the build best work in terms of confusing your enemies due to auto-rez making their efforts into 0 & their times wasted, and lots of CC that you can't even walk around due to lots of fires on the ground, resulting that you will die by other enemies if there are other enemies around. The fires on the ground even interrupt you when you perform healing or skills. Simply it is very annoying build strongly specialized in team fight. I think this is one of top support builds along with field-medic one. 5 stars!
I noticed during Rampage, you will still take fire damage and eventually get K.O.  Undecided

Thanks for the info!
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#7

I feel like it can also work with if you put grenade spam skills or crc gas spam skills with that fire spam, but either it should be either refill or initial due to hp recovery slot.
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#8

(04-05-2020, 07:03 PM)Jotaku Wrote:  I feel like it can also work with if you put grenade spam skills or crc gas spam skills with that fire spam, but either it should be either refill or initial due to hp recovery slot.
For the grenade  it works but not all the time, Crc Gas won't work Tongue

Stay geek, stay weeb, stay Otaku!
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#9

(Yesterday, 07:09 PM)Scoobert2000 Wrote:  
(04-05-2020, 07:03 PM)Jotaku Wrote:  I feel like it can also work with if you put grenade spam skills or crc gas spam skills with that fire spam, but either it should be either refill or initial due to hp recovery slot.
For the grenade  it works but not all the time, Crc Gas won't work Tongue
I mean not for the auto-rez but for the combat  [Image: biggrin.png]
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