Based on the Steam version, released on March 25, 2021
The build for Trio with Core II, is a build that I personally had a hard time doing; since Trio's Core II is quite "peculiar", in the sense that there are several ways to take advantage of it. This build is focused on the solitary game or a 1 vs 1 match, so the difficulty of making it...I consider the build itself to be quite difficult to use, as it greatly increases Trio's offensive characteristics (Basically, it turns paper). By the time I'm writing this, I'm top 71 with Trio/Season 5.)Modules
The modules that will be configured for this build, focus on the reloading of the primary weapon to activate the Core II.
As you can see; the attack and defense modules are modules that favor Trio's reload rate, in addition to granting a shield while reloading the main weapon; finally there is the evasion module, which in this case favors the duration of the combat skill.
Tech
Now the reason why you consider this configuration difficult. The tech of this build greatly increases trio's combat capability, even increasing Trio's burst. As you can see, they improve the reload rate for the main weapon, and decrease the cooldown of the combat skill (To increase trio's burst).
Pilot
The pilots that I would recommend for this build, are two options:
Cyrus: The pilot of Trio of Enders, they have the ability to increase the recharge rate by up to 20%, hence it is an option, he would be more focused on the ability to exert pressure on enemies.
Rom: It is recommended, since your ability can decrease the cooldown of the combat ability of the mechas; in the case of Trio increases the burst for combat.
I recommend that you try using both, to see which one you like the most.
How to use?
Now the tips on how to use this build:
- First of all, I think the style of this build is more aggressive than anything; because if you play passively you can be destroyed very often.
- Always keep in mind the cooldown of your combat ability, as you have to make the most of the burst of it.
- When facing an enemy, consider well what weapon you will use, so that when you recharge the missiles they can cause damage to the enemy.
- Remember to keep the gun you like best ready to fire.
- If the enemy causes you a lot of massive damage in a short time, it would be best to retreat to position yourself better.
- When you start a 1 vs 1 match, after using your combat skill continue to exert pressure to win the match.
- If your initial burst fails, it's still feasible to fight, but keep in mind that the longer the fight lasts, the more likely you are to lose.
The effectiveness of this build depends on the skill of each one, as well as the skill of the pilot and the wisdom of each player when looking for fights xd.
If you need more builds or want to share your own build, you can do so by entering here.
If you are interested in watching some SMC streamers in Spanish, I recommend these:
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If you are looking for them in English, I recommend these:
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I would appreciate it very much if you follow them :3