4
4
15
Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
META BUILD

[PvP] [Investigator, Ginkiu <Mimic> Sasori 1/56 Mk.2] Heal-Fire (PvP Build)

#11
Information 
So i made one for Quinxs that provides 250+ damage. The health will be reduced -20 though, gonna see if this one work's better than the original build
"The two most important days of your life is the day you are born, and the day you discover... why." -Mark Twain
Reply
#12
(05-07-2020, 08:04 PM)Scoobert2000 Wrote:  So i made one for Quinxs that provides 250+ damage. The health will be reduced -20 though, gonna see if this one work's better than the original build

That is better idea I believe because this build doesn't need much health unless you can heal within 1sec lol
Jotaku, Anime Game Gamer
I. Eternal Return - KR Diamond Tier, Global Top #7 Fiora Player
II. Super Mecha Champions - NA Legendary Tier
III. Tokyo Ghoul: re Call to Exist - NA Top #2
IV. Strinova - Asia Gold Tier
V. Guilty Gear Strive - JP 8th Floor
VI. Onmyoji Arena - Asia Diamond Tier
Reply
#13
New idea :
1. Dash with heavy type weapon guarantees 100% immune to any incoming damage and CC while ginkui and dagger both cannot.

2. Speed might increase dash distance, letting you to use border for a little moment after dashing, but this theory is not guaranteed since I haven't tested.

3. The way to make damage might move to border + fire incendiary on the ground, resulting that open wide become unnecessary. To make it work, 100% evadable heavy type weapon is in need that guarantee you to evade all incoming damage while dashing when enemy is getting closer inside of your fire incendiary range.

4. Might need more stamina, becuz as long as you are rolling with heavy weapon and enemy is in fire range, enemy will get only damaged.
Jotaku, Anime Game Gamer
I. Eternal Return - KR Diamond Tier, Global Top #7 Fiora Player
II. Super Mecha Champions - NA Legendary Tier
III. Tokyo Ghoul: re Call to Exist - NA Top #2
IV. Strinova - Asia Gold Tier
V. Guilty Gear Strive - JP 8th Floor
VI. Onmyoji Arena - Asia Diamond Tier
Reply
#14
(08-13-2020, 07:26 AM)Jotaku Wrote:  New idea :
1. Dash with heavy type weapon guarantees 100% immune to any incoming damage and CC while ginkui and dagger both cannot.

2. Speed might increase dash distance, letting you to use border for a little moment after dashing, but this theory is not guaranteed since I haven't tested.

3. The way to make damage might move to border + fire incendiary on the ground, resulting that open wide become unnecessary. To make it work, 100% evadable heavy type weapon is in need that guarantee you to evade all incoming damage while dashing when enemy is getting closer inside of your fire incendiary range.

4. Might need more stamina, becuz as long as you are rolling with heavy weapon and enemy is in fire range, enemy will get only damaged.
I'll try 13th Jason lll, it has the random HP upon dealing damage skill with 150 attack damage | 120 awakening fill rate | -30 stamina efficiency
"The two most important days of your life is the day you are born, and the day you discover... why." -Mark Twain
Reply

Share this thread in social media


Forum Jump:


Users browsing this thread: 1 Guest(s)
Upcoming Esports Tournaments
Rank up by Participating in AEG Esports Events! Click Here
Upcoming Esports Tournaments
Rank up by Participating in AEG Esports Events! Click Here
Best CompositionsView Comps for All Games
Tokyo Ghoul:re Call to Exist Team Compositions View All
Super Mecha Champions Team Compositions View All
Sword Art Online: Fatal Bullet Team Compositions View All
Fate/EXTELLA Link Team Compositions View All
Eternal Return Duo/Squad Team Comps by Tier List View All
Best CompositionsView Comps for All Games
Tokyo Ghoul:re Call to Exist Team Compositions View All
Super Mecha Champions Team Compositions View All
Sword Art Online: Fatal Bullet Team Compositions View All
Fate/EXTELLA Link Team Compositions View All
Eternal Return Duo/Squad Team Comps by Tier List View All
AEG Member VODS
05-12-2024, 04:56 AM
04-15-2024, 06:12 AM
04-01-2024, 06:55 AM
AEG Member VODS
05-12-2024, 04:56 AM
04-15-2024, 06:12 AM
04-01-2024, 06:55 AM
[-]
Tags
fire mk gt heal mimic investigator 56 build sasori 1 2 pvp ginkiu lt
AEG Anime Gaming Center

« archive

Text Channel

18 Jun 05:32
avatar
The player Lila108065 has just registered. Welcome!
18 Jun 03:18
avatar
The player LeilaniBri has just registered. Welcome!
18 Jun 02:58
avatar
The player RexCottrel has just registered. Welcome!
18 Jun 02:55
avatar
The player IrwinSpive has just registered. Welcome!
18 Jun 02:24
avatar
The player ChelseyCos has just registered. Welcome!
18 Jun 00:42
avatar
The player RicardoMar has just registered. Welcome!
17 Jun 23:17
avatar
The player GenesisKab has just registered. Welcome!
17 Jun 20:43
avatar
The player EdwardoHol has just registered. Welcome!
17 Jun 20:35
avatar
The player ScottySinn has just registered. Welcome!
17 Jun 17:57
avatar
The player QuentinSla has just registered. Welcome!
17 Jun 17:30
avatar
The player AshliRasmu has just registered. Welcome!
17 Jun 15:18
avatar
The player FelipaK398 has just registered. Welcome!
17 Jun 15:11
avatar
The player FosterWoo has just registered. Welcome!
17 Jun 14:31
avatar
The player MichelineM has just registered. Welcome!
17 Jun 13:59
avatar
The player MayBrady73 has just registered. Welcome!
17 Jun 01:25
avatar
The player LayneNowli has just registered. Welcome!
16 Jun 22:18
avatar
The player MadisonBar has just registered. Welcome!
16 Jun 21:45
avatar
The player Andy21D885 has just registered. Welcome!
16 Jun 19:33
avatar
The player EmmettTous has just registered. Welcome!
16 Jun 18:16
avatar
The player Del9476226 has just registered. Welcome!

Voice/Video Channel

* You can disable notification sounds that play when people enter and leave this web meeting in "Open the settings > Room > Sounds > Toggle OFF".