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[Quinx, Ginkui <Mimic> & Rinkaku] Perennial
#1
Difficulty rating: Intermediate 
(based on the amount of time and effort that is required to properly learn to play)

OVERVIEW
This build provides offence while unleashing heavy damage upon low health with your awakening, you'll have a devastating attack

SLOT VARIANTS
Attack 150+ (-20 Health) can be swapped for Mighty Rampage
Range Weapon can be swapped to you choice
Health can be increased to 70% (-10 Attack Damage)

USAGE

  • Use your second Rinkaku Ability [Triangle] (hold for 0.3 sec) then release in order to knock back Ghouls, this will also give you small amount of Awakening
  • You can use your Awakening State even if you don't have the Temp. Attack and Defense, but you won't provide massive damage
  • When your Awaken Gauge is maxed wait until your Temp. Attack and Defense come's in to provide massive damage!
  • Remeber to keep an eye on your health, players may try to kill you quickly stopping you from using your Awaken State!

COUNTERS
Anything that can one-shot, stopping you from using your Awaken State/Temp. Attack & Defense/etc.

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"The two most important days of your life is the day you are born, and the day you discover... why." -Mark Twain
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#2
I will test this build this weekend and rate later!
[Image: jotaku.gif]
AEG | Jotaku [Image: HW57OUL.png]
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#3
Exclamation 
(05-08-2020, 03:08 PM)Jotaku Wrote:  I will test this build this weekend and rate later!
It probably be best to run 100 Attack Damage for Rinkaku because of the Open Wide skill (-30 Defense), not only that but the Temp. Attack & Defense marker (on health) is reduced to around 5%-10% HP
"The two most important days of your life is the day you are born, and the day you discover... why." -Mark Twain
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#4
Although idea was good, I think not too good due to no temp boost after auto resurrection plus it is just way too hard to get fire incediary in map. Too much easy die. 3 stars - _-
[Image: jotaku.gif]
AEG | Jotaku [Image: HW57OUL.png]
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#5
(05-10-2020, 02:53 AM)Jotaku Wrote:  Although idea was good, I think not too good due to no temp boost after auto resurrection plus it is just way too hard to get fire incediary in map. Too much easy die. 3 stars - _-
I'll see what I can do, most likely it will have less attack damage.
"The two most important days of your life is the day you are born, and the day you discover... why." -Mark Twain
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#6
(05-10-2020, 04:00 AM)Scoobert2000 Wrote:  
(05-10-2020, 02:53 AM)Jotaku Wrote:  Although idea was good, I think not too good due to no temp boost after auto resurrection plus it is just way too hard to get fire incediary in map. Too much easy die. 3 stars - _-
I'll see what I can do, most likely it will have less attack damage.

Most effective way I found to play this build is that you shortly fight and by get damaged by just one random hit that will results you into temp.attack (you may also die by that one random hit. And sadly dying than getting boost happened more), if luck happens so you got temp.boost then you retreat, heal, then come back again and kill all others. Really strong if you ever get the effect, unless you die very easily.

I also had to heal everytime before getting into battle becuz with that less hp remaining and def, I just die.
[Image: jotaku.gif]
AEG | Jotaku [Image: HW57OUL.png]
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#7
I also feel like unless you use weapon that gives you initial incediary, it's not good to combine the concept of heal-fire.
[Image: jotaku.gif]
AEG | Jotaku [Image: HW57OUL.png]
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#8
(05-10-2020, 04:06 AM)Jotaku Wrote:  I also feel like unless you use weapon that gives you initial incediary, it's not good to combine the concept of heal-fire.
Ok, so I added more health, this will increase the Temp. Attack and Defense range (on HP) a bit.  Undecided
"The two most important days of your life is the day you are born, and the day you discover... why." -Mark Twain
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#9
(05-10-2020, 12:53 PM)Scoobert2000 Wrote:  
(05-10-2020, 04:06 AM)Jotaku Wrote:  I also feel like unless you use weapon that gives you initial incediary, it's not good to combine the concept of heal-fire.
Ok, so I added more health, this will increase the Temp. Attack and Defense range (on HP) a bit.  Undecided

Eh I can use 70% HP instead of that?
[Image: jotaku.gif]
AEG | Jotaku [Image: HW57OUL.png]
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#10
(05-10-2020, 02:40 PM)Jotaku Wrote:  
(05-10-2020, 12:53 PM)Scoobert2000 Wrote:  
(05-10-2020, 04:06 AM)Jotaku Wrote:  I also feel like unless you use weapon that gives you initial incediary, it's not good to combine the concept of heal-fire.
Ok, so I added more health, this will increase the Temp. Attack and Defense range (on HP) a bit.  Undecided

Eh I can use 70% HP instead of that?
you can, it only reduce Attack -10
Not sure if this will make a difference in PvP
[Image: original.gif]
"The two most important days of your life is the day you are born, and the day you discover... why." -Mark Twain
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