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I have been working to make some working Ukaku Quinx build, only ways so far I found it to make it work somehow is following:

Set #1. Iraft/Ukaku
hp60, hp70/awkfill120, bond, temp low, atk100

* No special, only awaken because skilled player knows how to dodge special move
* When low health and out of awakening, knock down your foe with ranged attack and heal
* Ukaku Leap deals less damage than Ukaku in terms of mechanic, need to put more damage

Set #2. Iraft/Ukaku<...

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I don't own Jason IV elite skill yet, but I checked youtube video.
It looked like AWK duration 100% (double) and I couldn't see clearly another negative effect.

Is this AWK fillrate -70% or -20%?

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I want to know which are the best missions to farm materials both for ghoul and quinque ones. 
I'm still a few levels away(3) to unlocking hard mode, but does it affect drops? Or what does it change exactly?

Thanks in advance to everyone who helps

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So i just got the game on PS4 last week and i just beated the recollections mode and started the CAC mode. Can someone help me with a few questions?

1- I been wondering what are the best generic skills and how to unlock them?
2- Is there a better kagune to use for ghouls or quinx(PVE mostly right now)? And quinques too? If someone can also tell me the ways to unlock them, would be good Smile
3- I also noticed some achievements need to clear the campaign "X" times, so i been wondering...

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Difficulty rating: Intermediate
(based on the amount of time and effort that is required to properly learn to play)


OVERVIEW
A support build, it utilizes Amatsu Zero Bind Attack making it difficult for Ghouls to fight in groups.
It's Super Attack can hit around or in front of the user (Depending on Quinque equipped)

SLOT VARIANTS
Stamina Efficiency can be increased to 25+ (-50 Awakening Gauge Fill Rate)
Health...

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Not sure how many times I had to re-do this OC, took forever  Confused
Having issues with the attachment usage quota is 15.63 MB. Apparently I'm at max usage so that's why there is no thumbnail of post

https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/6297caa8-dd7b-44b7-8b89-12a2e8b3cdc1/ddzmy48-3ee66002-d9c5-486b-b950-1cabc564eef6.png/v1/fill/w_1280,h_1867,strp/evard_garvin_mask__offical__by_scoobert2000_ddzmy48-fullview.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ...

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Only wanna check the pure damage of fire inflicted by fiery weapon but not sure how to test.. 
maybe only possible way to measure it is killing a boss with only melee damage of fiery weapon and compare it to other non-fiery weapon with similar speed against a same boss by meleeing only? subtract the times spent on both weapons and probably the final value is the gap in seconds representing the difference in damage?

Please let me...

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