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How Super Mecha Champions Will Make Its Esports League

#1
There's no denying that the esports industry is exploding in popularity, with millions of people tuning in online to watch their favorite players compete in titles like League of Legends and Fortnite.
If your brand has yet to reach this sphere, now's the time to do so! One company poised to make waves in this area is Super Mecha Champions or SMC for short. And although it may not be on your radar yet, you should start paying close attention – here's why.

The Company – Where It Came From and What It Does



Super Mecha Champions was founded by a team of video game developers who were veterans of the industry and wanted to create something new. The company's most anticipated project, Super Mecha Champions, was released in March.
To give players an immersive experience, SMC is rendered with pure Anime Graphics, unlike Nier Automata or Final Fantasy. Super Mecha Champions can be played anywhere as long as you have access to Wi-Fi since there is also a mobile version, and because battles are about only 20 minutes, it won't distract you for too long if you need to take care of other things.

Investors, Sponsors, Partners



For Super Mecha Champions to be successful, it'll need to find more investors and sponsors interested in what they are doing. They'll also need help from partners with experience marketing this type of game genre.
They may even want to partner up with other game developers so that they can create their esports league. Super Mecha Champions has been playing around with some different ideas on how to go about this - some of them being tournaments on Twitch or YouTube live-streaming video game tournaments. It's too early to tell how well this idea will do - but either way, there will have to be some significant changes made before anyone will start taking them seriously.

The Team That’s Helping Bring Its Vision to Life



The team behind Super Mecha Champions, an Anime PvP game that seeks to make esports accessible for everyone, is about to make its big move into the world of competitive gaming. The development studio has signed on with Twitch, Amazon's live video-streaming platform, and will use it as an exclusive broadcasting partner.
Twitch has 10 million daily active users who watch 15 billion minutes of video every month. For comparison, Netflix only had 109 million subscribers at the end of 2017. In addition to all their viewers, Twitch also has top gamers streaming their games online while they chat with their viewers.
First, create an algorithm to reduce the number of bots in the game according to the number of concurrent users, and also create a system to reward Twitch Streamers (Twitch provides such an API. In fact, Eternal Return does). Then, the developers chat and play with the players on Twitch. At the same time, if the number of Twitch viewers and actual players increases little by little, I think that Super Mecha Champions can become a more popular game by applying the algorithm mentioned above to make the game more competitive. Competitiveness is important, because that's the real thing that can make people play for a long time.

Where They Plan On Going With This



The company, Super Mecha Champions (SMC), has been designing games for over a decade and has now decided that they want to make an esports league. They are aiming high, with their goal being to take on League of Legends, Heroes of the Storm, and Fortnite.
SMC has not yet released any specifics about their leagues but has revealed that it will be centered around mecha combat.

Be Anime Game to Maintain Anime Fans While Increasing Reality for the Esports Sake



If you look at the reason why Gundam Evolution, another recently released mecha game, is gaining popularity in the esports market right now, it is easy to see that it is a game that pro gamers are not ashamed to play by reducing the anime elements to make it as realistic as possible. This is because if the anime element is strong, there may be a reason why it is difficult for adults to play it unless the player is an anime otaku. However, it is not recommended to design the game completely real, as Super Mecha Champions should be an example of a successful anime game while retaining anime fans and succeeding in the esports market as an anime game if Super Mecha Champion can be a successful esports game. However, if you refer to other similar games that are as realistic as possible while maintaining anime graphics (e.g. Code Vein), I think this part can be solved by referring to them and making new ideas. It's important that the game needs to be able to appeal to people who like realistic graphics and maintain professionalism, but at the same time it should not lose the anime graphics. Guess what, we are Anime Otaku Souls, right?

Fix Minor Bugs to Look Like the Quality Game Suitable for Long Term Gaming



It is necessary to fix minor bugs in which the screen goes black when pressing Alt+tab continuously, or the screen is strangely not displayed to viewers when using some livestream softwares, so that it looks like a high-quality premium video game to play.

@"everyone"
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#2
Idk I no play smc, but NetEase had two or three official leagues some time ago... They had just Asian limited version and Mobile version. For example, when the game was in their first steps, NetEase launch the first competitive division (I forgot the name XD) just for mobile Asia version and was by duos In Iron Arena mode and was streamed in Asia platform.
Then we have a notice that will be a "Galaxy idk" tournament for Mobile version... And only Asia... Again... And was threesome in BR mode, I guess that was streamed only in Asia platforms again too...
And the recent tournament was in Threesome BR mode and TDM mode (only for Asia again) but this time was for Steam version, and you can find the transmission on Yutu... All the tournament had payment prices and prices in game.... But idk many about it... The problem is that, NetEase was fixing a lot of bugs in the game and was making crossover with more things, the recent it's pretty good... And that will be catching Steam players, but again... The interest of NetEase is the Asian players Cry...
They had merchandise like toys and clothes only selled in Asia aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
"Aprendiz de todo, maestro de nada"

Un jugador bastante nuevo en cualquier juego; en el futuro espero seguir aportando tanto contenido como pueda XD
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#3
(10-03-2022, 03:56 PM)Dvoramla Wrote:  Idk I no play smc, but NetEase had two or three official leagues some time ago... They had just Asian limited version and Mobile version. For example, when the game was in their first steps, NetEase launch the first competitive division (I forgot the name XD) just for mobile Asia version and was by duos In Iron Arena mode and was streamed in Asia platform.
Then we have a notice that will be a "Galaxy idk" tournament for Mobile version... And only Asia... Again... And was threesome in BR mode, I guess that was streamed only in Asia platforms again too...
And the recent tournament was in Threesome BR mode and TDM mode (only for Asia again) but this time was for Steam version, and you can find the transmission on Yutu... All the tournament had payment prices and prices in game.... But idk many about it... The problem is that, NetEase was fixing a lot of bugs in the game and was making crossover with more things, the recent it's pretty good... And that will be catching Steam players, but again... The interest of NetEase is the Asian players Cry...
They had merchandise like toys and clothes only selled in Asia aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

Do you know exact date of those 2~3 official leagues they had and recent tournament in Threesome BR mode and TDM mode? (so total 3~4).
I want to analyze deeper.
Jotaku, Anime Game Gamer
I. Super Mecha Champions NA Legendary Tier
II. Tokyo Ghoul: re Call to Exist NA Top #2
III. Fate/EXTELLA Link: NA Top #9
IV. Senran Kagura PEACH BEACH SPLASH: NA Top #3
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