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[Investigator, Narukami Zero & Senza IV] CCG Support

#1
BUILD FOR FUTURE PURPOSE DOSE WORK IT'S NOT GREAT IF TEAM ISN'T FULL (4vs4). I'll update the build when a new objective/gamemode been added that requires other than killing. (Capture The Flag, Command Post, etc.)

OVERVIEW
This build allows area support with CRc Gas, along with the Paralyze Effect making it difficult for Ghoul's to fight and even suppressing an Awaken State! Very effective when it comes to actual 4vs4 where none of CPUs exists in a match.
CRc Gas will remain in the area for 8 seconds before fading away

SLOT VARIANTS
Stamina Efficiency can bed swapped for Awakening Fill Rate +80 (This will make it +200, similar to the Swift Awakening Skill), Ranged Attack Damage +100 or Special Attack +150
CRc Gas Refill Quantity +3 can be swapped for more Attack Damage or Blast Radius (if you go with the Blast Radius the size will increase to the Torture Room found in Campaign/Story Mode)

USAGE
  • Because of the Builds low health, you should avoid fighting for too long.
  • It is recommended to lock enemy when you charge lightning bolts.
  • Although the Special move of Narukami has very long range in frontal side. Senza IV can hit more targets around the player, if the Ghoul if hit in front of the Special Move they take the most damage. Once the animation is about to be finished they will be knocked back.
  • Narukami's normal melee attacks may paralyze along with ranged attack. When this happens Use Senza IV or Narukami Special Attack to knock them back!
  • When you can't fight use Narukami's Lightning Attack (Special Atack) and/or Range Attack, every time they get hit by the Range Attack this increases the chance of stunning your target! (Useful when they are about to preform a Follow-up Attack!)
  • You should only use your CRc Gas when it's really required, it can be really difficult to find in PvP. For example: When a Team mate is being chased/being "jumped" on (multiple enemy's fighting them at once), low on health, Awaken Ghoul, etc.
COUNTERS
Because of Low Health, you may end up dying quickly if not careful
Bikaku can preform a bind attack (ranged) to you, if they do it before you throw the CRc Gas it may end up not being used!

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"The two most important days of your life is the day you are born, and the day you discover... why." -Mark Twain
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#2
I made an assumption why we use crc gas, because of Ukaku isn't good at close fight. Of course, performing special move does help on increasing close fight capability. However, 

Personally I believe temp.spe is only good at special move. So putting temp.spe and HP+70% together won't make much sense to me, because HP+70% has -50% on AWE Fill rate that makes hard to gather gague in order to special move.
Jotaku, Anime Game Gamer
I. Eternal Return - KR Diamond Tier, Global Top #7 Fiora Player
II. Super Mecha Champions - NA Legendary Tier
III. Tokyo Ghoul: re Call to Exist - NA Top #2
IV. Strinova - Asia Gold Tier
V. Guilty Gear Strive - JP 8th Floor
VI. Onmyoji Arena - Asia Diamond Tier
Reply
#3
(06-03-2020, 07:31 PM)Jotaku Wrote:  I made an assumption why we use crc gas, because of Ukaku isn't good at close fight. Of course, performing special move does help on increasing close fight capability. However, personally I believe temp.spe is only good at special move. So putting temp.spe and HP+70% together won't make much sense to me, because HP+70% has -50% on AWE Fill rate that makes hard to gather gague in order to special move.
Hmm... so I would have to add 120+ Awakening Fill rate making it 70+ Awakening Fill Rate (If I did the math correctly)
I wonder if Ukaku <Leap> would work because it's ranged attack can make enemy's fall for a few seconds making it difficult for them to escape. But It dosen't provide much damage until Low Temp. Attack and Defense boost. And it circual attack dose knock em back like you mentioned during the Twitch Live Stream, so it may end up knocking them out of the CRc Gas Radius. 
Undecided Huh

But this is probably how it would be for Ukaku <Leap> skill set:
Attack Damage +100
Health +60
[More Attack Damage/Health or Stamina Efficiency?] 
Low Temp. Attack & Defense Boost
"The two most important days of your life is the day you are born, and the day you discover... why." -Mark Twain
Reply
#4
(06-03-2020, 09:19 PM)Scoobert2000 Wrote:  
(06-03-2020, 07:31 PM)Jotaku Wrote:  I made an assumption why we use crc gas, because of Ukaku isn't good at close fight. Of course, performing special move does help on increasing close fight capability. However, personally I believe temp.spe is only good at special move. So putting temp.spe and HP+70% together won't make much sense to me, because HP+70% has -50% on AWE Fill rate that makes hard to gather gague in order to special move.
Hmm... so I would have to add 120+ Awakening Fill rate making it 70+ Awakening Fill Rate (If I did the math correctly)
I wonder if Ukaku would work because it's ranged attack can make enemy's fall for a few seconds making it difficult for them to escape. But It dosen't provide much damage until Low Temp. Attack and Defense boost. And it circual attack dose knock em back like you mentioned during the Twitch Live Stream, so it may end up knocking them out of the CRc Gas Radius. 
Undecided Huh

But this is probably how it would be for Ukaku skill set:
Attack Damage +100
Health +60
[More Attack Damage/Health or Stamina Efficiency?] 
Low Temp. Attack & Defense Boost

This is good idea lol yesterday during battle against some random player, I tested senza with ukaku (stamina eff + 25%, rapid supply, atk 150%, atk 100%) then I died by just oneshot of kaneki's rinkaku skill because that tested one had around def -100% lol.

I guess I would put atk 75% instead of hp and stamina efficiency for the one you suggested above. This will be interesting build anyways. But I think with this senza, having strong ranged ability like regular ukaku might be more important than else because no one would come inside of your gas and purposely knocking your enemy down inside of the gas with ukaku leap sounds hard job to make it actually happen. I am just guessing so sorry if it is wrong.
Jotaku, Anime Game Gamer
I. Eternal Return - KR Diamond Tier, Global Top #7 Fiora Player
II. Super Mecha Champions - NA Legendary Tier
III. Tokyo Ghoul: re Call to Exist - NA Top #2
IV. Strinova - Asia Gold Tier
V. Guilty Gear Strive - JP 8th Floor
VI. Onmyoji Arena - Asia Diamond Tier
Reply
#5
(06-04-2020, 10:15 PM)Jotaku Wrote:  
(06-03-2020, 09:19 PM)Scoobert2000 Wrote:  
(06-03-2020, 07:31 PM)Jotaku Wrote:  I made an assumption why we use crc gas, because of Ukaku isn't good at close fight. Of course, performing special move does help on increasing close fight capability. However, personally I believe temp.spe is only good at special move. So putting temp.spe and HP+70% together won't make much sense to me, because HP+70% has -50% on AWE Fill rate that makes hard to gather gague in order to special move.
Hmm... so I would have to add 120+ Awakening Fill rate making it 70+ Awakening Fill Rate (If I did the math correctly)
I wonder if Ukaku <Leap> would work because it's ranged attack can make enemy's fall for a few seconds making it difficult for them to escape. But It dosen't provide much damage until Low Temp. Attack and Defense boost. And it circual attack dose knock em back like you mentioned during the Twitch Live Stream, so it may end up knocking them out of the CRc Gas Radius. 
Undecided Huh

But this is probably how it would be for Ukaku <Leap> skill set:
Attack Damage +100
Health +60
[More Attack Damage/Health or Stamina Efficiency?] 
Low Temp. Attack & Defense Boost

This is good idea lol yesterday during battle against some random player, I tested senza with ukaku (stamina eff + 25%, rapid supply, atk 150%, atk 100%) then I died by just oneshot of kaneki's rinkaku skill because that tested one had around def -100% lol.

I guess I would put atk 75% instead of hp and stamina efficiency for the one you suggested above. This will be interesting build anyways. But I think with this senza, having strong ranged ability like regular ukaku might be more important than else because no one would come inside of your gas and purposely knocking your enemy down inside of the gas with ukaku leap sounds hard job to make it actually happen. I am just guessing so sorry if it is wrong.
No, it seems like you have a good idea. Im still messing around with both versions of Ukaku. Ukaku is rapid fire while Ukaku <Leap> knocks them down (stagger seems to last as long as Healing self/others.) Just need to determine which works better. Undecided

(06-04-2020, 10:15 PM)Jotaku Wrote:  
(06-03-2020, 09:19 PM)Scoobert2000 Wrote:  
(06-03-2020, 07:31 PM)Jotaku Wrote:  I made an assumption why we use crc gas, because of Ukaku isn't good at close fight. Of course, performing special move does help on increasing close fight capability. However, personally I believe temp.spe is only good at special move. So putting temp.spe and HP+70% together won't make much sense to me, because HP+70% has -50% on AWE Fill rate that makes hard to gather gague in order to special move.
Hmm... so I would have to add 120+ Awakening Fill rate making it 70+ Awakening Fill Rate (If I did the math correctly)
I wonder if Ukaku <Leap> would work because it's ranged attack can make enemy's fall for a few seconds making it difficult for them to escape. But It dosen't provide much damage until Low Temp. Attack and Defense boost. And it circual attack dose knock em back like you mentioned during the Twitch Live Stream, so it may end up knocking them out of the CRc Gas Radius. 
Undecided Huh

But this is probably how it would be for Ukaku <Leap> skill set:
Attack Damage +100
Health +60
[More Attack Damage/Health or Stamina Efficiency?] 
Low Temp. Attack & Defense Boost

This is good idea lol yesterday during battle against some random player, I tested senza with ukaku (stamina eff + 25%, rapid supply, atk 150%, atk 100%) then I died by just oneshot of kaneki's rinkaku skill because that tested one had around def -100% lol.

I guess I would put atk 75% instead of hp and stamina efficiency for the one you suggested above. This will be interesting build anyways. But I think with this senza, having strong ranged ability like regular ukaku might be more important than else because no one would come inside of your gas and purposely knocking your enemy down inside of the gas with ukaku leap sounds hard job to make it actually happen. I am just guessing so sorry if it is wrong.
I've been wondering, sense this is a support build would it work with Narukami range attack. As this applies Paralyze effect + CRc Gas (Stamina Suppression). The problem is low health & -30 defense. I'll keep messing around with both. Hopefully try it in PvP
"The two most important days of your life is the day you are born, and the day you discover... why." -Mark Twain
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#6
I think that Awakening Fill Rate +160 (-50 Defense) might work better, with the 70+ Health. I notice strong attaks reduce health in half but really increased Awakening.
"The two most important days of your life is the day you are born, and the day you discover... why." -Mark Twain
Reply
#7
(06-05-2020, 12:08 PM)Scoobert2000 Wrote:  I think that Awakening Fill Rate +160 (-50 Defense) might work better, with the 70+ Health. I notice strong attaks reduce health in half but really increased Awakening.

I think you then most likely die by one-shot of special move of any regular characters, while you can't one-shot them. (atk100% + temp. Spe can't make oneshot)

Although you protect yourself with gas, if they decided to get into gas quickly to just special move, there is no choice..

but I think that awe fill rate 160% is also worth to try and test.

Yeah senza will probably work better with narukami and that I think it has high probability of becoming 4-5 stars build. I agree.
Jotaku, Anime Game Gamer
I. Eternal Return - KR Diamond Tier, Global Top #7 Fiora Player
II. Super Mecha Champions - NA Legendary Tier
III. Tokyo Ghoul: re Call to Exist - NA Top #2
IV. Strinova - Asia Gold Tier
V. Guilty Gear Strive - JP 8th Floor
VI. Onmyoji Arena - Asia Diamond Tier
Reply
#8
I see high possibility in this build. Currently backflip spam is op against narukami.
Jotaku, Anime Game Gamer
I. Eternal Return - KR Diamond Tier, Global Top #7 Fiora Player
II. Super Mecha Champions - NA Legendary Tier
III. Tokyo Ghoul: re Call to Exist - NA Top #2
IV. Strinova - Asia Gold Tier
V. Guilty Gear Strive - JP 8th Floor
VI. Onmyoji Arena - Asia Diamond Tier
Reply
#9
(08-10-2020, 07:37 AM)Jotaku Wrote:  I see high possibility in this build. Currently backflip spam is op against narukami.
Been thinking about swapping Narukami Zero for T-Human, but i would need to make a good replacement for that weapon
"The two most important days of your life is the day you are born, and the day you discover... why." -Mark Twain
Reply
#10
(08-11-2020, 06:26 PM)Scoobert2000 Wrote:  
(08-10-2020, 07:37 AM)Jotaku Wrote:  I see high possibility in this build. Currently backflip spam is op against narukami.
Been thinking about swapping Narukami Zero for T-Human, but i would need to make a good replacement for that weapon

Actually not only backflip but sudden special move also kills Narukami builds. And this will work even against Cac gas.
So that means cac gas build should have enough HP that can survive from sudden special move. hm.. Not sure if T-Human does good damage and penetration like Narukami.

Hope you find good one!
Jotaku, Anime Game Gamer
I. Eternal Return - KR Diamond Tier, Global Top #7 Fiora Player
II. Super Mecha Champions - NA Legendary Tier
III. Tokyo Ghoul: re Call to Exist - NA Top #2
IV. Strinova - Asia Gold Tier
V. Guilty Gear Strive - JP 8th Floor
VI. Onmyoji Arena - Asia Diamond Tier
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