10-05-2022, 02:50 AM
(This post was last modified: 10-05-2022, 02:55 AM by AnimeGamer.)
Esports is still a growing industry globally as it continues to grow in numbers year after year whether it be in prize pools or viewership. Games like Counter-Strike, Valorant, League of Legends, Rocket League, etc lead the charts with a lot more games consistently coming to a competitive rise from time to time.
In very recent times, Anime games have started turning eyes everywhere and gaining extra attention with aspects of them pushing for a rather competitive approach. Eternal Return, Omega Strikers and Super Mecha Champions are some of the games that are leading the charge as an esports game in the anime PvP category. Omega Strikers has already organized some notable tournaments with developer support such as the upcoming $50k tournament where 24 Vtubers will go head to head for a shot at the largest prize.
Omega Strikers very recently concluded a tournament where streamers like MoistCr1TiKaL, Dyrus, LilyPichu and more had competed to win a percentage of the game's Season 1 revenue with the top 3 also getting a chance to design their own skins to put into the game. This is a prime example of developers doing their best to ensure a healthy start to a potential esports future of the game. With consistency and support like this from the developers, the game is already being set up for success but that is not all that will lead the game into a fruitful esports legacy.
The community is just as important a part of the success of an esports title as is the involvement of the developers in a rightful way, if not more. Anime games already have the keen interest of anime lovers of course but also people who enjoy the genres of the games. Taking advantage of the streamers with large audiences and also allowing them to show how competitive or balanced the game could be on such a level is a right move to initiate such categories. Vtubers also are a massive resource available to grow an audience out of as they usually have audiences with similar interests to anime characters and games. Omega Strikers strategy to present itself as one of the finest potential upcoming esports titles seems to have succeeded but the real question is going to be sustainability.
Sustaining a game as a major esports title is the toughest task for any developer. You either need to have a very loyal fanbase that has grown over the years or you need to provide the players satisfactory level of competitiveness with consecutive tournaments available to compete in. Of course there are many other factors but anime games already attract a rather niche population hence showing the general audience the bigger picture becomes a comparatively tall task.
To wrap it up, there is no way that an anime PvP game cannot become a part of the larger esports world and be one of the biggest in it. But in general it is a very hard task to sustain itself as one and struggles with gathering early audiences might be a problem but nothing that can't be overcome with the right marketing strategy at play.
@"everyone"
In very recent times, Anime games have started turning eyes everywhere and gaining extra attention with aspects of them pushing for a rather competitive approach. Eternal Return, Omega Strikers and Super Mecha Champions are some of the games that are leading the charge as an esports game in the anime PvP category. Omega Strikers has already organized some notable tournaments with developer support such as the upcoming $50k tournament where 24 Vtubers will go head to head for a shot at the largest prize.
Omega Strikers very recently concluded a tournament where streamers like MoistCr1TiKaL, Dyrus, LilyPichu and more had competed to win a percentage of the game's Season 1 revenue with the top 3 also getting a chance to design their own skins to put into the game. This is a prime example of developers doing their best to ensure a healthy start to a potential esports future of the game. With consistency and support like this from the developers, the game is already being set up for success but that is not all that will lead the game into a fruitful esports legacy.
The community is just as important a part of the success of an esports title as is the involvement of the developers in a rightful way, if not more. Anime games already have the keen interest of anime lovers of course but also people who enjoy the genres of the games. Taking advantage of the streamers with large audiences and also allowing them to show how competitive or balanced the game could be on such a level is a right move to initiate such categories. Vtubers also are a massive resource available to grow an audience out of as they usually have audiences with similar interests to anime characters and games. Omega Strikers strategy to present itself as one of the finest potential upcoming esports titles seems to have succeeded but the real question is going to be sustainability.
Sustaining a game as a major esports title is the toughest task for any developer. You either need to have a very loyal fanbase that has grown over the years or you need to provide the players satisfactory level of competitiveness with consecutive tournaments available to compete in. Of course there are many other factors but anime games already attract a rather niche population hence showing the general audience the bigger picture becomes a comparatively tall task.
To wrap it up, there is no way that an anime PvP game cannot become a part of the larger esports world and be one of the biggest in it. But in general it is a very hard task to sustain itself as one and struggles with gathering early audiences might be a problem but nothing that can't be overcome with the right marketing strategy at play.
@"everyone"